GeForce Go / Pentium M

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RE: Re: RE: Re: RE: Re: RE: GeForce Go / Pentium M

Postby Nobber » Fri Oct 28, 2005 8:57 am

^Sounds promising!

Now, from what you've said it sounds as if the answer to this question must be Yes, but just to be sure: Direct rendering was enabled and working OK with the GeForce Go, right? (The only reason I'd want a laptop with an ATI or nVidia card is that they have decent OpenGL and direct rendering support.)
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RE: Re: RE: Re: RE: Re: RE: GeForce Go / Pentium M

Postby Nigel » Fri Oct 28, 2005 12:02 pm

Well, glx is certainly being loaded in xorg.conf.
Further down, the Device section reads
Code: Select all
Section "Device"
    Identifier  "vid"
    Driver     "nvidia"
    Option     "AllowGLXWithComposite" "true"
EndSection


although the default screen depth is set to 24 bits, which SaX on SuSE has always claimed isn't possible with 3D enabled. And the "DRI" section at the bottom of the file is commented out.

glxgears reports between 3400 and 4300 FPS, but didn't actually display the gears. By comparison, my Athlon 1.0 with an nVidia MX4400 running SuSE 9.2 gives just over 1000 FPS.

glxinfo on the laptop reports the following :
Code: Select all
name of display: :0.0
display: :0  screen: 0
direct rendering: No
server glx vendor string: NVIDIA Corporation
server glx version string: 1.3
server glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
    GLX_ARB_multisample, GLX_NV_float_buffer
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
    GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method,
    GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control,
    GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group
GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGI_make_current_read,
    GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce FX Go5600/AGP/SSE2
OpenGL version string: 1.2 (2.0.0 NVIDIA 76.67)
OpenGL extensions:
    GL_ARB_depth_texture, GL_ARB_imaging, GL_ARB_multitexture,
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shadow,
    GL_ARB_texture_border_clamp, GL_ARB_texture_cube_map,
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
    GL_ARB_transpose_matrix, GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra,
    GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_minmax,
    GL_EXT_blend_subtract, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
    GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, GL_EXT_paletted_texture,
    GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color,
    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
    GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap, GL_EXT_texture3D,
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod,
    GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle,
    GL_EXT_vertex_array, GL_IBM_rasterpos_clip,
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
    GL_NV_blend_square, GL_NV_copy_depth_to_color, GL_NV_depth_clamp,
    GL_NV_fog_distance, GL_NV_light_max_exponent,
    GL_NV_multisample_filter_hint, GL_NV_texgen_reflection,
    GL_NV_texture_env_combine4, GL_NV_texture_rectangle,
    GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
    GL_SGIX_shadow, GL_SUN_multi_draw_arrays, GL_SUN_slice_accum
glu version: 1.3
glu extensions:
    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x21 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None
0x22 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None
0x23 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None
0x24 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None
0x25 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None
0x26 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None
0x27 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None
0x28 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None
0x29 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None
0x2a 24 tc  0 32  0 r  y  .  8  8  8  0  4 16  0 16 16 16 16  0 0 None
0x2b 24 tc  0 32  0 r  y  .  8  8  8  8  4 16  0 16 16 16 16  0 0 None
0x2c 24 tc  0 32  0 r  .  .  8  8  8  0  4 16  0 16 16 16 16  0 0 None
0x2d 24 tc  0 32  0 r  .  .  8  8  8  8  4 16  0 16 16 16 16  0 0 None
0x2e 24 tc  0 32  0 r  y  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None
0x2f 24 tc  0 32  0 r  y  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None
0x30 24 tc  0 32  0 r  .  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None
0x31 24 tc  0 32  0 r  .  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None
0x32 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon
0x33 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon
0x34 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon
0x35 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon
0x36 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon
0x37 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon
0x38 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon
0x39 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon
0x3a 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon
0x3b 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon
0x3c 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon
0x3d 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon
0x3e 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon
0x3f 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon
0x40 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon
0x41 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon
0x42 24 tc  0 32  0 r  y  .  8  8  8  0  4 16  0 16 16 16 16  2 1 Ncon
0x43 24 tc  0 32  0 r  y  .  8  8  8  8  4 16  0 16 16 16 16  2 1 Ncon
0x44 24 tc  0 32  0 r  y  .  8  8  8  0  4 16  0 16 16 16 16  4 1 Ncon
0x45 24 tc  0 32  0 r  y  .  8  8  8  8  4 16  0 16 16 16 16  4 1 Ncon
0x46 24 tc  0 32  0 r  .  .  8  8  8  0  4 16  0 16 16 16 16  2 1 Ncon
0x47 24 tc  0 32  0 r  .  .  8  8  8  8  4 16  0 16 16 16 16  2 1 Ncon
0x48 24 tc  0 32  0 r  .  .  8  8  8  0  4 16  0 16 16 16 16  4 1 Ncon
0x49 24 tc  0 32  0 r  .  .  8  8  8  8  4 16  0 16 16 16 16  4 1 Ncon
0x4a 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None
0x4b 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None
0x4c 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None
0x4d 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None
0x4e 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None
0x4f 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None
0x50 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None
0x51 24 dc  0 32  0 r  y  .  8  8  8  0  4 16  0 16 16 16 16  0 0 None
0x52 24 dc  0 32  0 r  y  .  8  8  8  8  4 16  0 16 16 16 16  0 0 None
0x53 24 dc  0 32  0 r  .  .  8  8  8  0  4 16  0 16 16 16 16  0 0 None
0x54 24 dc  0 32  0 r  .  .  8  8  8  8  4 16  0 16 16 16 16  0 0 None
0x55 24 dc  0 32  0 r  y  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None
0x56 24 dc  0 32  0 r  y  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None
0x57 24 dc  0 32  0 r  .  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None
0x58 24 dc  0 32  0 r  .  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None
0x59 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon
0x5a 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon
0x5b 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon
0x5c 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon
0x5d 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon
0x5e 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon
0x5f 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon
0x60 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon
0x61 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon
0x62 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon
0x63 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon
0x64 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon
0x65 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon
0x66 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon
0x67 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon
0x68 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon
0x69 24 dc  0 32  0 r  y  .  8  8  8  0  4 16  0 16 16 16 16  2 1 Ncon
0x6a 24 dc  0 32  0 r  y  .  8  8  8  8  4 16  0 16 16 16 16  2 1 Ncon
0x6b 24 dc  0 32  0 r  y  .  8  8  8  0  4 16  0 16 16 16 16  4 1 Ncon
0x6c 24 dc  0 32  0 r  y  .  8  8  8  8  4 16  0 16 16 16 16  4 1 Ncon
0x6d 24 dc  0 32  0 r  .  .  8  8  8  0  4 16  0 16 16 16 16  2 1 Ncon
0x6e 24 dc  0 32  0 r  .  .  8  8  8  8  4 16  0 16 16 16 16  2 1 Ncon
0x6f 24 dc  0 32  0 r  .  .  8  8  8  0  4 16  0 16 16 16 16  4 1 Ncon
0x70 24 dc  0 32  0 r  .  .  8  8  8  8  4 16  0 16 16 16 16  4 1 Ncon
0x112 32 tc  1  0  0 c  .  .  0  0  0  0  0  0  0  0  0  0  0  0 0 None


whereas on my SuSE box it reports
Code: Select all
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.3
server glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control
client glx vendor string: NVIDIA Corporation
client glx version string: 1.3
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
    GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
    GLX_NV_swap_group, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGI_swap_control, GLX_NV_float_buffer
GLX extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
    GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce4 MX 4000/AGP/3DNOW!
OpenGL version string: 1.5.1 NVIDIA 61.11
OpenGL extensions:
    GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_point_parameters,
    GL_ARB_point_sprite, GL_ARB_shader_objects, GL_ARB_shading_language_100,
    GL_ARB_texture_compression, GL_ARB_texture_cube_map,
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
    GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,
    GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
    GL_S3_s3tc, GL_EXT_texture_env_add, GL_EXT_abgr, GL_EXT_bgra,
    GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
    GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array,
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
    GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_pixel_buffer_object,
    GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color,
    GL_EXT_separate_specular_color, GL_EXT_shared_texture_palette,
    GL_EXT_stencil_wrap, GL_EXT_texture_compression_s3tc,
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod,
    GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_vertex_array,
    GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
    GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_fence,
    GL_NV_fog_distance, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
    GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_register_combiners,
    GL_NV_texgen_reflection, GL_NV_texture_env_combine4,
    GL_NV_texture_rectangle, GL_NV_vertex_array_range,
    GL_NV_vertex_array_range2, GL_NV_vertex_program, GL_NV_vertex_program1_1,
    GL_SGIS_generate_mipmap, GL_SGIS_multitexture, GL_SGIS_texture_lod,
    GL_SUN_slice_accum
glu version: 1.3
glu extensions:
    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x21 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  0 16 16 16 16  0 0 None
0x22 16 dc  0 16  0 r  y  .  5  6  5  0  0 16  0 16 16 16 16  0 0 None
0x23 16 tc  0 16  0 r  .  .  5  6  5  0  0 16  0 16 16 16 16  0 0 None
0x24 16 tc  0 16  0 r  y  .  5  6  5  0  0  0  0 16 16 16 16  0 0 None
0x25 16 tc  0 16  0 r  .  .  5  6  5  0  0  0  0 16 16 16 16  0 0 None
0x26 16 dc  0 16  0 r  .  .  5  6  5  0  0 16  0 16 16 16 16  0 0 None
0x27 16 dc  0 16  0 r  y  .  5  6  5  0  0  0  0 16 16 16 16  0 0 None
0x28 16 dc  0 16  0 r  .  .  5  6  5  0  0  0  0 16 16 16 16  0 0 None


So no, it doesn't look like Direct rendering is switched on. Which makes the graphics performance even more impressive... you can rotate windows in real-time, and it's very responsive !
Unfortunately, there's no tuxracer or anything else I know to be 3D on the cd (also no vi or even emacs !)

Not sure what else I can do, testing-wise... do you know of another live CD that includes the proprietary nVidia drivers ?
Hope this helps,

Nigel.
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RE: Re: RE: Re: RE: Re: RE: GeForce Go / Pentium M

Postby Nobber » Fri Oct 28, 2005 1:02 pm

No direct rendering? Shame, and odd too. I don't think it matters that the DRI section is commented out, because the nvidia driver uses its own proprietary alternative to DRI. So long as the glx module is being loaded (as you say), hardware-accelerated OpenGL should be good to go.

I'll have a look round for some other LiveCDs that contain nVIDIA's proprietary drivers. nelz mentioned PCLinuxOS, but I don't know anything about that.
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RE: Re: RE: Re: RE: Re: RE: GeForce Go / Pentium M

Postby Nigel » Fri Oct 28, 2005 1:12 pm

OK, I'll take the laptop home over the weekend in case you find anything.
Looking Glass is a bit of an oddity at the moment, but I hope it's the way of the future - I'd love to see that panoramic desktop in a mainstream distro.
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RE: Re: RE: Re: RE: Re: RE: GeForce Go / Pentium M

Postby nelz » Fri Oct 28, 2005 2:01 pm

You have to comment out the DRI bit in xorg.conf to use the nVidia drivers, it uses the glx module instead. This is covered in the nVidia installation readme.
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RE: Re: RE: Re: RE: Re: RE: GeForce Go / Pentium M

Postby Nobber » Fri Oct 28, 2005 2:05 pm

It looks as if SimplyMEPIS 3.3.1 comes with both the proprietary nVIDIA drivers and tuxracer. Should be a fair test of OpenGL performance!

PCLinuxOS includes the proprietary nVIDIA drivers according to distrowatch.com, but I haven't been able to confirm that from the content of the PCLinuxOS website.

There are a few other LiveCDs that supposedly allow downloading and installing of the nVIDIA drivers after booting, but that sounds like too much hassle.
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RE: Re: RE: Re: RE: Re: RE: GeForce Go / Pentium M

Postby Nigel » Fri Oct 28, 2005 2:15 pm

OK, I'll try & get Mepis overnight (don't want to tie up the bandwidth at work) - will report back over the weekend.

nelz - thanks for the DRI explaination. Interesting that I still have it in place on my SuSE box and it doesn't seem to be causing any problems... is it just getting ignored ?
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RE: Re: RE: Re: RE: Re: RE: GeForce Go / Pentium M

Postby Nobber » Fri Oct 28, 2005 2:22 pm

I think it's just important to not load the dri module when using the nvidia module, because nVIDIA cards don't do DRI. And if the dri module isn't loaded, the DRI section is (probably) ignored anyway.
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GeForce Go / Pentium M : Mepis

Postby Nigel » Sat Oct 29, 2005 9:22 pm

Nigel wrote:OK, I'll try & get Mepis overnight (don't want to tie up the bandwidth at work) - will report back over the weekend.


Grrr :evil: :evil: :evil:

Took three goes to get the SimplyMepis LiveCD to download completely. Booted it up tonight, only to find that it uses the nv drivers - you can switch to nVidia, but only if you're running from hard disk & are connected to the internet.

So I'm afraid we've drawn a blank here. :(

On the plus side, SimplyMepis did detect all the hardware, including the wireless network card, and it looks like it would be easy to install.
Hope this helps,

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RE: GeForce Go / Pentium M : Mepis

Postby Nobber » Mon Oct 31, 2005 11:00 am

Sorry you wasted your time with that. Grrr indeed!

The only other vaguely interesting LiveCD I can find that claims to use NVIDIA drivers is Elive, which demonstrates the Enlightenment 17 desktop environment. Download and try at your own risk of disappointment!
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RE: GeForce Go / Pentium M : Mepis

Postby Nigel » Mon Oct 31, 2005 2:39 pm

OK, I'll see if I can get that one tonight. This is when I'm glad I've resisted Wannabe's attempts to move me from my unlimited ADSL to a cheaper capped service :)
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RE: GeForce Go / Pentium M : Elive

Postby Nigel » Tue Nov 01, 2005 9:11 am

Whoppee :D :D :D :D :D

Success at last.

Yes, the Elive CD (with Enlightenment 17) does use the nVidia drivers !

I'm getting a frame rate of between 2200 & 2780 FPS with glxgears.
And glxinfo reports that direct rendering is ON.

So, the definitive answer to your question... Yes, the GeForce Go chipset is supported, it does work with the proprietary driver, it does use direct rendering and it is reasonably fast (compare the FPS figures for my desktop!).

I must say I rather like the Elive distro... the Enlightenment desktop looks rather good - clean & uncluttered, the way I like 'em.

Nobber - thanks for giving me the excuse to play around with this. I wouldn't have gone anywhere near either Elive or Looking Glass otherwise, now I'm going to have a good play with the former & keep an eye on the latter for when it's ready for daily use.
Hope this helps,

Nigel.
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RE: GeForce Go / Pentium M : Elive

Postby Nobber » Tue Nov 01, 2005 9:39 am

Thanks for being the guinea pig!

Now, for the purposes of comparison, are there any guinea pigs out there with an ATI-graphics laptop? ;)
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RE: GeForce Go / Pentium M : Elive

Postby Nigel » Tue Nov 01, 2005 9:43 am

Sorry, my other laptop just has an S3 ProSavage chipset (yuck!) :(
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RE: GeForce Go / Pentium M : Elive

Postby Nobber » Tue Nov 01, 2005 9:55 am

^Aye, I've got a 3-year-old HP laptop with S3 Savage "Twister" graphics. I can get direct rendering working, and it's good enough for smooth play with tuxkart, but Quake II (a game released in 1997, remember) in OpenGL mode is faaar tooo slooow. :(
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